I’m not a coder, nor am I much of a gamer but I would imagine that with all the interactivity that games include, it must be fairly complicated to develop one.
Perhaps this is why game developers have thus far gravitated toward developing games as native apps. Perhaps HTML5 technologies weren’t ready for primetime.
Maybe this is about to change. Yesterday, appMobi showed off Boom Town, a game built entirely in HTML5. I love this quote from a story on ReadWriteWeb and it got me thinking about the future of mobile learning, which I see happening on the mobile web vs having to develop native apps for all the platforms available:
Have you ever downloaded a game on an iPad and wished you could save your progress and then pick it up on an Android smartphone? Maybe later you wanted to continue in the browser on Facebook. Native apps do not behave that way on iOS and Android. An iPhone game is limited to iPhones and iPads; an Android game is limited to Android devices. Part of this is by design. Apple and Google want to keep you within their own environments.
Check out this amazing video:
Surely if these guys have built this awesome game entirely in HTML5, this bodes well for us in mobile learning, who need to develop once and make our learning accessible to anyone on any device. Thoughts?